A downloadable game for Windows, macOS, and Linux
CYBERWAY is a relaxing endless driving game features a 1990s aesthetic with cool soundtrack.
- 7 game modes
- 5 music themes
Avoid obstacles and try to get the best score.
[Enter] or [Enter Kp] = Accept
[A] or [←] = Move left
[D] or [→] = Move right
[W] or [↑] = Shift up (Speed)
[S] or [↓] = Shift down (Speed)
[Esc] = Pause menu
It was developed using the Godot Engine.
Credits (Game Assets):
Cool Cat Game Studio – Music
ilonion - 3D
Eric the Funny Baron - Christmas Music
If you like CYBERWAY, please consider donating & supporting!
All funds will be used for further development and updates.
Click download now to get access to the following files:
CYBERWAY_0_5_0.zip 94 MB
CYBERWAY_0_5_0_Linux.zip 94 MB
CYBERWAY_0_5_0_macOS.zip 106 MB
- Version 0.5.0Sep 25, 2022
- Version 0.4.5Jun 23, 2022
- Version 0.4.0Apr 27, 2022
- Version 0.3.5Dec 07, 2021
- Version 0.3.0Nov 07, 2021
- Version 0.2.0Mar 11, 2021
- Version 0.1.2Dec 18, 2020
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Game need Update
amazing game with an amazing vibe; but the turning does need minor improvments, possible giving a setting on how quickly you could turn? Also a cool idea i had was to have a setting that can change the pixel ( like make it more cleaner looking or make it more arcade-ish. This game is an absolute GEM and I am very glad I found this, keep up the amazing work!!!!!
I found that the controls were a bit of a challenge to get used to, specifically when it comes to turning the car left or right. The turning feels a bit "rusty" and takes some getting used to, but once you get used to it, the gameplay becomes kind of fun.
The game's art is beautifully done, and the color palette is pleasing to the eye.
I appreciate is the availability of a Linux build of the game, I'm using Fedora Kinoite distro and I was able to play the game without any issues.
I've played all the 7 levels of CYBERWAY, and achieved a high score of 65 in each one of them. You can view my gameplay here. The following video is my best run, achieving a high score of 163.
Thanks for the video and feedback!
Very good aesthetics and the variety of locations is great, and it has real potential - but there's a lot of things missing. The car should turn when you steer left & right, perhaps make some skid marks if you're going faster, as well as sound effects. Some powerups or targets wouldn't go amiss, perhaps ramps so you can speed over the top of obstacles? Regardless, this is a great little timewaster :)
Thanks for feedback. I planned to make some improvements to the car handling in future updates!
well made car game :)
Hey, the game looks awesome! I've tried it on mac os big sur but it won't execute, it says that the file is corrupted.
Is it open source? I make 2d games mostly with love2d, im really looking forward to learn Godot so if i see your code i could learn more. But if you want to keep it private i understand :).
Thanks for reporting the error.
This is not a Open-Source project.
No problem mate. Hope i can play it soon, the game looks awesome.
I really like the aesthetics of the game, but steering can use a little more speed and perhaps animations when steering aswell. Love the stuff!
This game is amazing visually and can be very relaxing, my only problem is that the car turns too slowly and I lose fairly quickly, changing gears with W/S did not seem to help.. I'm playing on Manjaro btw. Could you tighten the acceleration slope on the car to make it a bit more snappy? That said, you did an amazing job with this game, I even use it as a wallpaper, it looks awesome!
Thanks for feedback!. Perhaps in the next update I will increase the turn rate by 5-10% faster.
This game looks way too good, achieves the outrun aesthetic perfectly. The gameplay is simple, and it will definitely benefit with some more game modes. My personal favourite is the dark synthwave.
Wow! You making that on godot? Impressive! 3D scene ? Cheers
Yes Godot 3 and yes 3D scene (Spatial)
The game is visually appealing. If you want your game to be hypnotic, you're close. I perhaps need some sound effect when you collect/hit something. It is too easy (for the ~10 minutes I play). Thought this is a great start.
It's a relaxing game, so everything should be easy, but thanks for the feedback!
The idea is good. Always loved the design in synthwave youtube videos and wanted to interact in it. You allow this. I would remove the obstacles during a time and make the road turn slightly before a long straight line, to put the player in a trance. There's quality in this short game and it feels that there will be destinations in the futur instead of going endlessly.
Thanks for the feedback. I was planning on adding different game modes in future updates!