Version 0.1.0
New Features
- Random Encounters System
- Exploration Skill Effect: Higher exploration skill increases distance between encounters
- World Map UI Access: Character Screen and Inventory can now be accessed from the World Map with newly added buttons
- Inventory Item Destruction: Player can now destroy items from inventory while on the World Map
- New Graphics: Added new 3D meshes and textures
Improvements
- Rat Enemy Spacing: Improved rat enemy behavior with 0.5-unit minimum distance separation between rats for better spacing and movement
- Shadow Rendering: Enhanced shadow quality (Mesh LOD threshold adjusted)
- Directional Lighting: Adjusted DirectionalLight3D rotation Y angle from 22.5° to 30.0°
- Visual Updates: Refreshed visuals for Toxic Field, Ruin City, and Begin locations
Bug Fixes
- ESC Key Functionality: Fixed menu toggle behavior
Other
- Small bug fixes and a few other minor updates!


Files
Get XOffline*
XOffline*
A Post-Apocalyptic RPG Prototype
| Status | Prototype |
| Author | GGBotNet |
| Genre | Role Playing |
| Tags | 3D, Game Jam, Godot, Isometric, Mouse only, Nonlinear, Post-apocalyptic |
More posts
- Version 0.1.114 days ago
- Version 0.0.921 days ago
- Version 0.0.826 days ago
- Version 0.0.730 days ago
- Version 0.0.633 days ago
- Version 0.0.538 days ago
- Version 0.0.439 days ago
- Version 0.0.343 days ago
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