great assets - I’ve included them in https://j-pag.itch.io/metal-force-x
PSX Style Cars
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It is awesome wow
Any chance you can give me details about your workflow with texturing specifically? I really enjoy this style and am struggling obtaining it
With my broken English, it's too hard to explain in text format.
maybe we can try some discord chat?
I'd love any tips you have. Even if it's in your preferred language, if I can try and translate it online to get something out of it to help me I would really appreciate it.
My current attempts have either been trying to cut up actual photos and apply them to the UVs before downscaling or actually doing a hi-poly model to render low-res textures of it. both are very time consuming.
Cut out from photos is fastest way. I draw the texture pixel by pixel, some textures take about 3-8 hours. Here is an example of a process:
yo these look so good.
Hey this is very useful! Thank you for making it :)